Deepak Kumar - Product Designer @BYJU'S
Designing emotional digital experiences that people love
I'm a digital product designer with 5+ years of experience,
based in Bangalore. I like to understand people to solve
their problems and craft digital solutions that resonate.
Open for work
Deepak Kumar - Product Designer @BYJU'S
Designing emotional digital experiences that people love
I'm a digital product designer with 5+ years of experience,
based in Bangalore. I like to understand people to solve
their problems and craft digital solutions that resonate.
Open for work
Deepak Kumar - Product Designer @BYJU'S
Designing emotional digital experiences that people love
I'm a digital product designer with 5+ years of experience,
based in Bangalore. I like to understand people to solve
their problems and craft digital solutions that resonate.
Open for work
BYJU’s Virtual Lab Assistant
Virtual Science Lab is a comprehensive and dynamic platform that brings over 280+ meticulously crafted experiments to life, aligned with NCERT guidelines for grade 11 & 12 students to enrich their learning journey, empower them with hands-on experiences, and elevate their understanding of complex scientific concepts.
Usability
85%
User Satisfaction
4.5*
FIFA Math Cup
With FIFA WC matches beginning in November '22, the excitement was building all around the world. We had to make a rapid implementation on a math based soccer game. The game was targeted for users in India, USA, LATAM region and Middle east region.
Engagement
12 min
User Satisfaction
4.5*
BYJU'S Math Companion
With a user-centered approach, the goal was to redesign the landing page to showcase BMC's offerings in order to increase booking conversions and user retention.
Booking Conversion
35%
User Retention
25%
Virtual Reality
We created a Pollinator Park, an immersive virtual reality environment designed to empower students in exploring, observing, and mastering the fascinating concepts of pollination.It provides students with an interactive platform to delve into the intricate world of pollination. By utilizing controllers, students can pick up flowers and closely examine their various parts.
Engagement
20 min
User Satisfaction
4.5*
ILE
With a user-centered approach, the goal was to make the learning more impactful and observational. ILE helps students to learn any concept on its own, making the learning experience more engaging.
Engagement
12 min
Usability
85%
BYJU’s Virtual Lab Assistant
Virtual Science Lab is a comprehensive and dynamic platform that brings over 280+ meticulously crafted experiments, aligned with NCERT guidelines for grade 11 & 12 students.
Usability
85%
User Satisfaction
4.5*
FIFA Math Cup
With FIFA WC matches beginning in November '22, we had to make a rapid implementation on a math based soccer game for users in India, USA, LATAM region and Middle east region.
Engagement
12 min
User Satisfaction
4.5*
BYJU'S Math Companion
With a user-centered approach, the goal was to redesign the landing page to showcase BMC's offerings in order to increase booking conversions and user retention.
Booking Conversion
35%
User Retention
25%
Virtual Reality
We created a Pollinator Park, an immersive virtual reality environment designed to empower students in exploring, observing, and mastering the fascinating concepts of pollination.
Engagement
20 min
User Satisfaction
4.5*
ILE
With a user-centered approach, the goal was to make the learning more impactful and observational. ILE helps students to learn any concept on its own, making the learning more engaging.
Engagement
12 min
Usability
85%
BYJU’s Virtual Lab Assistant
Virtual Science Lab is a comprehensive and dynamic platform that brings over 280+ meticulously crafted experiments to life, aligned with NCERT guidelines for grade 11 & 12 students to enrich their learning journey, empower them with hands-on experiences, and elevate their understanding of complex scientific concepts.
Usability
85%
User Satisfaction
4.5*
FIFA Math Cup
With FIFA WC matches beginning in November '22, the excitement was building all around the world. We had to make a rapid implementation on a math based soccer game. The game was targeted for users in India, USA, LATAM region and Middle east region.
Engagement
12 min
User Satisfaction
4.5*
BYJU'S Math Companion
With a user-centered approach, the goal was to redesign the landing page to showcase BMC's offerings in order to increase booking conversions and user retention.
Booking Conversion
35%
User Retention
25%
Virtual Reality
We created a Pollinator Park, an immersive virtual reality environment designed to empower students in exploring, observing, and mastering the fascinating concepts of pollination.It provides students with an interactive platform to delve into the intricate world of pollination. By utilizing controllers, students can pick up flowers and closely examine their various parts.
Engagement
20 min
User Satisfaction
4.5*
ILE
With a user-centered approach, the goal was to make the learning more impactful and observational. ILE helps students to learn any concept on its own, making the learning experience more engaging.
Engagement
12 min
Usability
85%
Process
Your compass to innovation and design excellence. From exploration to execution, this dynamic framework fuels creativity and precision, ensuring your product journey aligns seamlessly with user desires.
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
Process
Your compass to innovation and design excellence. From exploration to execution, this dynamic framework fuels creativity and precision, ensuring your product journey aligns seamlessly with user desires.
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
Process
Your compass to innovation and design excellence. From exploration to execution, this dynamic framework fuels creativity and precision, ensuring your product journey aligns seamlessly with user desires.
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
01
Discover
Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.
Define
Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.
02
Develop
Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.
03
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.
04
Skills
Skills
UX Design
UX Design
UX Design
UI Design
UI Design
UI Design
Product Design
Product Design
Product Design
Design Systems
Design Systems
Design Systems
Front-End Development
Front-End Development
Front-End Development
Workshops
Workshops
Workshops
Design Sprint
Design Sprint
Design Sprint
Interaction Design
Interaction Design
Interaction Design
User Testing
User Testing
User Testing
Usability Testing
Usability Testing
Usability Testing
UX Research
UX Research
UX Research
Leadership
Leadership
Leadership
Mentoring
Mentoring
Mentoring
No-Code
No-Code
No-Code
+ More
+ More
+ More
Experience
Experience
Product Designer
Product Designer
Product Designer
BYJU'S
BYJU'S
BYJU'S
Jan 2021 - Present
Jan 2021 - Present
UI/UX Designer
UI/UX Designer
UI/UX Designer
BYJU'S
BYJU'S
BYJU'S
Jun 2018 - Jan 2021
Jun 2018 - Jan 2021
Freelance UX Designer
Freelance UX Designer
Freelance UX Designer
DMO
DMO
DMO
Jun 2018 - Jun 2019
Jun 2018 - Jun 2019
UX Researcher
UX Researcher
UX Researcher
Gear ride
Gear ride
Gear ride
Jan 2018 - Jun 2018
Jan 2018 - Jun 2018
Frequently asked questions
What is your design process?
What tools and software do you use for UX design?
How do you measure the success of your UX designs?